COSC Level 500 Courses  
 


COSC 502                  Computer Organization                     3 Credits

Prerequisites: Graduate Status
Contemporary computer internal architecture and operation are described at various levels, beginning with a summary of digital logic design of memory, buses and processor chips. Topics include: microprogramming, machine language, addressing techniques, interrupts, operating systems, virtual memory and memory management, one-pass and two-pass assemblers, linking and loading, and advanced computer architectures.


COSC 503                  Software Design & Dev I                 3 Credits

Prerequisites: Graduate Status
Fundamental techniques of computer program development using a high-level language. Topics include assignment, expression, declarations, control statements, arrays, structures, functions and subroutines, block structure, string handling, and programming methodology, including top-down design, structured programming, programming style, and debugging.


COSC 504                  Software Design & Dev II                3 Credits

Prerequisites:COSC 404 or instructor's permission
Topics include preprocessor facilities, storage control, pointer variables, direct I/0, and recursion.  Data structures, such as stacks, queues, circular lists, linked lists, trees, and graphs. Algorithms for searching, sorting, merging, hashing.  System functions, such as compiling, link editing, and libraries.


COSC 514                  Operating Systems I                          3 Credits

Prerequisites: COSC 502 and COSC 504
Introduction to the structure of multiprogramming computer operating systems. Topics include concurrent programming and monitors, process communication and synchronization, process and disk scheduling, deadlocks, memory hierarchies, paging and segmentation. Survey of various processors, performance coprocessors, open systems, O/S security, Unix, and VMS.


COSC 516                  Computer Architecture                      3 Credits

Prerequisites: COSC 502
Introduction to high-speed computer architecture. Parallel architecture, memory and I/O subsystems. Principles of pipelining and vector processing, pipeline computers and vectorization methods, examples of vector processors. Structures and algorithms for array processors, SIMD and MIMD computers, interconnection networks, associative array processors. Case studies of representative high-speed processors.


COSC 517                  Satellite Opr & Control                     3 Credits

Prerequisites:Graduate status
This course provides students with a basic understanding of satellite operations and control. Topics to be covered include: orbits, launch vehicle and propulsion spacecraft systems, satellite communications, ground systems, earth stations, flight software and table maintenance, analysis of data.


COSC 518                  Computer Graphics                            3 Credits

Prerequisites: COSC 502 and COSC 504
Two-Dimensional (2D) interactive graphics. Basic clipping and scan conversion techniques, 2D homogeneous coordinate system, graphics hardware and software systems, user interfaces, graphics standards, and rendering techniques.


COSC 522                  Discrete Structures                            3 Credits

Prerequisites: Graduate status
This course includes a survey of those areas in mathematics that are particularly useful to computer science. Topics discussed include set theory, relations and functions, equivalence and order relations, digraph and trees, and probability concepts.


COSC 523                  Logic Computability & Automata I                    3 Credits

Prerequisites: COSC 522 
An elementary development of propositional and predicate logics, set and Boolean algebras with a discussion of Markov algorithms, Turing machines and recursive functions. Topics include post productions, word problems and formal languages.


COSC 528                  Design & Analysis of Algorithms            3 Credits

Prerequisites: COSC 504 and COSC 522
This course includes discussion of design and analysis of basic computer algorithms based on the following techniques: divide-and-conquer, greedy, dynamic programming, tree and graph traversals, backtracking, and branch-and-bound method. Applications to problems, such as sorting and searching, traveling salesman, knapsack, graph coloring, set union-and-find, matrix multiplication, and scheduling.  Use of advanced data structures appropriate for different techniques and problems. Use of mathematical tools, such as big-oh notation and recurrence relations in the analysis of algorithms to NP-completeness and discussion of P=NP question.


COSC 531                  Database Design                              3 Credits

Prerequisites: COSC 504
Introduction to data base design and data base information management systems. Discussions of the various types of data and information models, such as hierarchical, network, relational, entity-relation, and object-oriented models. Functional dependencies and data normalization. An in-depth look into relational data base systems and query languages.


COSC 541                  Numerical Analysis I                         3 Credits

Prerequisites: Graduate status
Introduction to the types of problems that require numerical techniques for their solution and examples of error propagation that arise when applying numerical methods. Topics include solutions of equations in one variable using bisection, fixed-point iteration, Newton-Raphson and Muller's methods;  interpolation and polynomial approximation; iterative and direct methods of solving linear and nonlinear systems.


COSC 545                   Numerical Analysis I                         3 Credits

Prerequisites: None
This course teaches principles and practice of secure coding. It provides a sound theoretical background, as well as hands-on experiences through the examination of security resources and standard practices in a specific programming language, such as Java or C++. Programming security, operating systems security are examples of some of the topics that will be covered.


COSC 551                  Formal Methods in Programming Languages                3 Credits

Prerequisites: COSC 504
Evolution of some imperative programming languages; formal methods of describing syntax; semantics; data types and variables; assignment statements; control structures; subprograms and their implementation; exception handling; logic programming languages; data abstraction.


COSC 554                 Design of Embedded Systems                 3 Credits

Prerequisites: COSC 502
This course presents the basic material required to design and implement embedded systems. Topics covered include single-purpose processors, general-purpose processors, peripheral control, memory use, device interfacing, state machine and concurrent process models, control systems, IC technology, and design technology.


COSC 561                  Compiler Design & Construction I                 3 Credits

Prerequisites: COSC 504
Design and implementation of compilers. Semantics and pragmatics as they affect the design of compilers. Topics include: lexical and syntax analysis, parsers, semantics processing, code generation, and simple code optimization.


COSC 565                  Software Engineering I                    3 Credits

Prerequisites: COSC 503 or equivalent
This course introduces the student to major topics in software engineering such as: requirement specification, analysis and design, testing, project management, and implementation. Additional topics such as software life cycle models, the Unified Modeling Language (UML), agile software development techniques, configuration management, change control, and project documentation will be discussed.


COSC 573                  Artificial Intelligence I                                 3 Credits

Prerequisites: COSC 528 
This course is an introduction to artificial intelligence.  Topics include knowledge acquisition and representation, heuristic search methods, logical and probabilistic reasoning, expert system architecture, and AI applications in languages such as LISP and PROLOG.


COSC 575                  Object-Oriented Programming and Design Paradigm            3 Credits

Prerequisites: COSC 504
Software engineering issues as they relate to object-oriented techniques will be covered. Students will study object-oriented design methodology, and will acquire the ability to analyze a system using object-oriented techniques. Students will learn to enhance maintainability and reusability by the use of encapsulation, inheritance, polymorphism, and other object oriented concepts. Object oriented programming languages, such as Java, C++, and Smalltalk, will be compared and discussed. Advance topics such as frameworks, components, etc. will be covered.


COSC 585                  Computer Communication Networks I                   3 Credits

Prerequisites: COSC 504
Introduction to computer communication and layered network architectures. Encoding and modulation, compression and multiplexing, error detection and correction. Use of the Open Systems Interconnection (OSI) Reference Model as a framework. Review of layered network architecture: design of layered protocols, network topology, switching techniques. Protocols and network design from the physical layer to the application layer.


COSC 590                  Selected Topics I                               3 Credits

Prerequisite: Consent of instructor
Presentation of selected modern developments and advanced topics in computer science.


COSC 591                  Selected Topics II                              3 Credits

Prerequisite: Consent of instructor
Presentation of selected modern developments and advanced topics in computer science.


COSC 592                  Selected Topics In Computer Science                     3 Credits

Prerequisite: Consent of instructor
Presentation of selected modern developments and advanced topics in computer science.


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