Welcome to the Bowie State University Virtual Reality Laboratory

The goal of this VR laboratory is to introduce students to Virtual Reality (VR) hardware, software, and provide an opportunity for them to apply this knowledge to applications for education and games. This laboratory applies cutting-edge VR technology currently available in academia and industry. The lab applies research methods from social science and human-computer interaction to address the challenge of including social, emotional, and communication factors into modeling and simulation of crowd behavior.

The students and faculty are pioneering the use of VR technology in areas such as evacuation simulation, way finding, battlefield simulation, emergency response, multi user virtual environment (MUVE), augmented reality (AR), and VR classroom environment. We are also exploring agent-based modeling and simulation (ABMS) and multi-agent system (MAS) for evacuation and decision making systems. We study crowd behavior during evacuations due to emergency and terror events. We strongly believe in testing our research with practice and actively seek collaboration with industry.


The lab provides students and researchers with high quality 3D graphics workstations, stereoscopic displays (corner cave, 3D wall), motion trackers, 3D input devices, and force feedback devices. Our current research projects focus in areas of Virtual Reality (VR), Augmented Reality (AR), and Software Engineering (SE).


Job Available: Graduate and Undergraduate for RA

VR Lab Capability Statement

VR Booth at USA Science Festival 2016 , 2014, 2012.

Int. Festival 2014.

IEEE Spectrum showing our work on VR evacuation drills

Atlas Obscura showing our work on Night club fire

New Corner Cave and HTC Vive in the lab.

Marvin Conn won best paper (Title: Immersive Telerobotics using the Oculus Rift and the 5DT Ultra Data Glove) award runners up at IEEE CTS 2016

VR identified by NAE as 14 grand challenges
NSF-Grant Funded 12 NSF-Grant Funded 11 VR Lab Pics, Android for humans, Evac

Projects VRI: 2008, 2009, 2010, 2011, 2012, 2013, 2014 , 2015, 2016, 2017
VRII: 2012 , 2013, 2015, Presentations