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Welcome to the Bowie State University Virtual Reality Laboratory

GOAL
The goal of this VR laboratory is to introduce students to Virtual Reality (VR) hardware, software, and provide an opportunity for them to apply this knowledge to applications for education and games. This laboratory applies cutting-edge VR technology currently available in academia and industry.


MISSION
The students and faculty are pioneering the use of VR technology in areas such as evacuation simulation, way finding, battlefield simulation, emergency response, multi user virtual environment (MUVE), augmented reality (AR), and VR classroom environment. We strongly believe in testing our research with practice and actively seek collaboration with industry.


 

ACTIVITIES
The lab provides students and researchers with high quality 3D graphics workstations, stereoscopic displays (corner cave, 3D wall), motion trackers, 3D input devices, and force feedback devices. Our current research projects focus in areas of Virtual Reality (VR), Augmented Reality (AR), and Software Engineering (SE).

NEWS

Job Available: Graduate and Undergraduate for RA

VR Booth at USA Science Festival 2016 , 2014, 2012.

International Festival 2014.

IEEE Spectrum showing our work of using oculus for VR evacuation drills

Atlas Obscura showing our work on Night club fire

New Corner Cave and HTC Vive in the lab.

Marvin Conn won best paper (Title: Immersive Telerobotics using the Oculus Rift and the 5DT Ultra Data Glove) award runners up at IEEE CTS 2016

VR identified by NAE as 14 grand challenges
NSF-Grant Funded 12 NSF-Grant Funded 11 VR Lab Pics, Android for humans, Evac

Projects VRI: 2008, 2009, 2010, 2011, 2012, 2013, 2014 , 2015, 2016
VRII: 2012 , 2013, 2015, Presentations

VR LABORATORY (C) 2007-2016, ALL RIGHTS RESERVED,